Bringing you back to the 80's
In this episode, we are going to step away from our game to learn a little bit more…
In this episode, we are going to enhance the generation of the enemy objects. Currently, we are only…
In this episode, we are going to cover two things: detecting whether any enemy objects hit the player…
Our Megablast game we are making is based on Astrosmash for the Intellivision, and in that game, you…
Published in 1986, we have the 3rd issue of what was to become one of the best sources…
Published in 1986, we have the 2nd issue of what was to become one of the best sources of…