Electric Adventures presents a new game for your Colecovision, Sega SG-1000 consoles or your Adam, MSX or Spectravideo 318/328 computer. Reserve your pre-order now (electricadventures.net/shop). A gro...
Electric Adventures presents a new game for your Colecovision, Sega SG-1000 consoles or your Adam, MSX or Spectravideo 318/328 computer. Reserve your pre-order now (electricadventures.net/shop). Seaqu...
I dusted off my in-progress port of Activision’s Seaquest that was only released for the Atari 2600. It is one of my favourite games for the Atari 2600. I held the record (I believe someone beat...
I have updated the MSX/Coleco Sprite & Tile Editor, making some changes to the various tabs to allow more space for lists, and on the screen layout, adding X/Y coordinates so it’s easier to ...
Getting Asteroid Rescue ready for general release......
I have been helping out Jim Wills of the Memotech MTX community with game concepts that he has wanted to be brought to life since back when the Memotech MTX was released (see our other collaboration, ...
During the Christmas break, I dusted off one of my older projects, a game called ‘Asteroid Rescue’. It has some similarities to the arcade game Lunar Rescue, but with some different elemen...
It has been a while, but after recovering from surgery a couple of months ago, I have returned to my retro development activities for Colecovision, MSX, Spectravideo, and Sega SG-1000 machines. First ...
I have updated the MSX/Coleco Sprite & Tile Editor to support code targeting the BASIC compiler to be imported into the tool. You were able to do this for Assembly and C code, just not BASIC code....
During the development of my titles for the NES console, I found that the available graphiccreation tools that were available did not match what I needed at the time, so I createda tool called the NES...













