Bringing you back to the 80's
In this episode, we are going to continue from the last episode, where we were looking at how…
In this episode, we are going to step away from our game to learn a little bit more…
In this episode, we are going to enhance the generation of the enemy objects. Currently, we are only…
In this episode, we are going to cover two things: detecting whether any enemy objects hit the player…
Our Megablast game we are making is based on Astrosmash for the Intellivision, and in that game, you…
In the Intellivision game of Astro Smash, which we are basing our game on, the main enemies are…