I have published a new version of my MSX/Coleco Sprite & Tile Set Editor for Windows. This a general update/refresh, fixing a drawing and rotating issue reported in the last version. The installat...
I have published a new version of my MSX/Coleco Sprite & Tile Set Editor for Windows. This is a general update/refresh, now uses .NET 4.7.2 as version 4.5.x was failing to work correctly for older...
I have published a new version of my MSX/Coleco Sprite & Tile Set Editor for Windows. My good friend Claus has been giving it some use and found a couple of bugs, plus had a couple of suggestions....
I have published a new version of my MSX/Coleco Sprite & Tile Set Editor for Windows. The code signing certificate needed to be renewed, so it was about time I published a new version anyway. This...
Here is a short update video on the development of Sydney Hunter and the Caverns of Death for the Nintendo Entertainment System (NES) on behalf of Collectorvision Games. Specific items in this build a...
This is a new regular update on development progress on each of my homebrew titles for retro systems. This video shows work-in-progress footage of Sydney Hunter and the Caverns of Death for the Ninten...
This is a new regular update on development progress on each of my homebrew titles for retro systems. This video shows work-in-progress footage of Sydney Hunter and the Caverns of Death for the Ninten...
Finally got some time to have a go at cleaning up Cavern Fighter for Colecovision, the majority of play issues sorted, graphics have been tweaked, more colour used throughout. Just needs some sound an...
Little progress update for Sydney Hunter and the Caverns of Death for NES. Finally have my map and tile editor working, which allows me to create and manage tile placement in groups that work with the...
Working on cutting up the art assets for Sydney Hunter and the Caverns of Death for the NES, and making improvements to my NES Tileset Editor at the same time. Needs a bit of work to make it into some...