I have uploaded a new version of my MSX/Coleco Sprite and Tile Editor: Version 1.0.7653.39096
- Hopefully have fixed the painting speed issues in the Sprite and Tile editor sections (my new laptop is too fast, so hard for me to test)
- Import image works reasonably well, suggest you reduce the image to 16 colours 1st for best auto colour mapping – I will tweak the matching tolerances.
- Full screen editor now has separate colour selectors for foreground and background colours and left and right mouse button functions, hopefully makes more sense
- Pixel zoom cursor inverts the current colour, so it should be visible at all times. Note: bug when you flick the mouse around randomly – probably exiting the draw area too fast.
- Rough sample here fit in one tileset with room to spare, so duplicate tile matching is working well.
Download the latest version here:
That will probably be the last release for a couple of weeks. I have added what I wanted for the immediate time. Back to some game dev for me over Christmas.
Of course, let me know if you find any issues.


