I had an afternoon this weekend where I was left alone and have been playing Seaquest for the Atari 2600 a bit lately, trying to set a high score, and I couldn’t stop thinking about the game and...
EA Classics for Colecovision is now ready for pre-order from the Collector Vision website. EA Classics Pre-order at CollectorVision Three great classic arcade games gathered into one cartridge! (C) 19...
EA Classics Colecovision combined beta is now ready for testing by my two wonderful testers 🙂 I do know of one bug in Munchmania, but I’ll try and fix that tomorrow before I send it out. A Colle...
Finally got some time to have a go at cleaning up Cavern Fighter for Colecovision, the majority of play issues sorted, graphics have been tweaked, more colour used throughout. Just needs some sound an...
I finally got some time to have a go at cleaning up Cavern Fighter for Colecovision, the majority of play issues sorted, graphics have been tweaked, and more colour used throughout. Just needs some so...
Well, I thought it was about time I started to get something new out there! Obviously still going at restoring all of the old titles, but I have also discovered (and recovered) the source code to a fe...
Here is a short update video on the development of Sydney Hunter and the Caverns of Death for the Nintendo Entertainment System (NES) on behalf of Collectorvision Games. Specific items in this build a...
This is a new regular update on development progress on each of my homebrew titles for retro systems. This video shows work-in-progress footage of Sydney Hunter and the Caverns of Death for the Ninten...
This is a new regular update on development progress on each of my homebrew titles for retro systems. This video shows work-in-progress footage of Sydney Hunter and the Caverns of Death for the Ninten...
Little progress update for Sydney Hunter and the Caverns of Death for NES. Finally have my map and tile editor working, which allows me to create and manage tile placement in groups that work with the...









